On 19 April 2019, the SIGGRAPH Asia 2019 sharing meeting was organized in Chengdu, China.
During the meeting, Dr. Eric Liu, the Chair of Asia Chapters and Chair of Hong Kong Chapter, introduced the ACM SIGGRAPH Asia to the members of Chengdu Chapter.
Dr. Simon Shum, the Vice-Chair of Hong Kong Chapter, shared the experience of education and training for computer graphics (CG) talents in Hong Kong.
Mr. Gabriel Pang, the Chair of Hong Kong Digital Entertainment Association, was invited to introduce the development of CG industry in Hong Kong.
Speakers from Chengdu and Shanghai were also invited to share the experiences of CG development in Chengdu and Shanghai.
This is the group photo of the meeting.
Date: 11 April 2019
Venue: HKDI/LWL, VTC Auditorium (A004), 3 King Ling Road, Tiu Keng Leng, Tseung Kwan O
Time: 3:00pm – 5:00pm
Speaker: Mr. Alex Lim Hung Fung (AFA13 Best Visual Effects)
SIGGRAPH Asia 2018 was held from 4 to 7 December 2018 in Tokyo, Japan. This year, the Hong Kong Chapter, the Shanghai Chapter and the Chengdu Chapter collaborated to rent a booth in the event to promote our professional chapters.
On 5 Dec, PSCC organized a Chapters Workshop presenting the IT Services and Volunteer Recognition Policy.
A networking dinner was held with the leaders of the Shanghai Chapter and the Chengdu Chapter.
This year, we had about 100 students from Hong Kong joining the SIGGRAPH Asia 2018 and they were impressed with the events including the keynote speeches, art gallery, electronic theatre, and emerging technologies session etc..
One of our students (Wong Wing Tung) was selected to be a student volunteer to help serving the attendees for 20 hours at the conference site. In return, she received a full conference pass to experience the conference in her free time. She was pleased to have a chance to meet face-to-face with many industry pioneers, professionals and fellow peers from all over the world.
The following are some interesting demos showcasing in the Emerging Technologies session of the SIGGRAPH Asia 2018.
- A dancer dancing with a pre-programmed robot arm
- A system capable of accurately projecting an image onto a fan at any position and orientation
- An advanced VR system impressing user with extra sensations including wind blowing and 3-axis motion seat